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Tutorial #15

To load a movie:
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  1. Choosing the trigger
    Select the frame, button instance, or movie clip instance to which you will assign the action. For this example we'll use a keyframe.


  2. Open the ACTIONS PANEL
    Right click in the first keyframe. Scroll down to ACTIONS. Click to display the Actions panel.


  3. Select the Load Movie Action
    In the Toolbox list, click the Basic Actions category to display the basic actions, and double-click the Load Movie action.


  4. Designate the movie to load
    In the Parameters pane, for URL specify an absolute or relative URL for the SWF file to load.

    For use in the Flash Player or for testing in Flash, all the SWF files must be stored in the same folder and listed as file names without folder or disk drive specifications.


  5. Designate where to load the movie
    For Location, choose either Level or Target from the popup menu.

  6. Choosing LEVEL as the LOADING LOCATION
    If you choose Level for Location, enter a level number as follows:
    To load the new movie in addition to existing movies, enter a level number that is not occupied by another movie. To replace an existing movie with the loaded movie, enter a level number that is currently occupied by another movie.


    Note: To replace the original movie and unload every level, load a new movie into level 0. The movie loaded first is loaded at the bottom level. The movie in level 0 sets the frame rate, background color, and frame size for all other loaded movies. Movies may then be stacked in levels above the movie in level 0.

  7. Choosing a Target for the Location
    Specify a movie clip that will be replaced by a loaded movie.
    The loaded movie inherits the position, rotation, and scale properties (attributes) of the targeted movie clip. The loaded movie's upper left corner is placed at the registration point of the target movie clip (the cross hairs location in symbol-editing mode).

To unload a movie from a Flash movie window:

  1. Select the trigger
    Select the frame, button instance, or movie clip instance to which you will assign the action. For this example we'll use another keyframe added to the timeline. Right click on frame 30 in the timeline and select INSERT / BLANK KEYFRAME.


  2. Open the ACTIONS PANEL
    Right click in the last keyframe. Scroll down to ACTIONS. Click to display the Actions panel.


  3. Select the UNLOAD MOVIE ACTION
    In the Toolbox list, click the Basic Actions category to display the basic actions, and double-click the UNLOAD MOVIE action.


  4. Selecting the TARGET
    For Location, choose one of the following options from the popup menu:

    For a loaded movie, select Level and enter the level of the movie that you want to unload.

    To target a movie to unload, select Target and enter the path of the movie that you'll target to unload. To enter an expression that evaluates to a level or movie, select Expression and enter the expression. For example: unloadMovie (3); targets the movie on level 3 and unloads it.

Note: The Load Movie and Unload Movie actions do not work in editing mode.

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