Fills
and Strokes
The power in Fireworks MX® comes
from the program's ability to combine many effects in
one object. The heart of this power is the Fill panel,
and we will take a close look at this easy to use feature.
The fill and stroke functions
in Fireworks MX® are so easy to use, that even if you have
just started with Fireworks MX® today, you will be able
to follow all the texture and style instructions.
Stroke/Fill Colors
The currently selected Stroke color,
or color of any line segment you create, is displayed
in the Stroke Color box. By default, the Stroke Color
is black.
The currently selected Fill color
is displayed in the Fill color box. By default, the
Fill color is white. {Click} the Default Colors icon
to restore or return the Stroke and Fill colors to default
black and white and the No Color button to prevent color
application. To switch the Stroke and Fill colors {Click}
the Switch Arrow.
Stroke Color 
Fill Color 
Default Colors, No Color, and Switch
Icon 
Fill an object
You can control the fill and stroke color of an object
in the Toolbox with the drop-down selectors as shown
at the right. In this sample, the stroke color is black
and the fill color is green.
However,
if you wish to adjust the width and appearance of the
stroke or the appearance of the fill, you must move
to the Stroke or Fill panel. The Fill panel is shown
at the left of the canvas. Note that the color well
is showing the color as displayed in the Toolbox.
When you draw an object, it will
be filled and stroked with the current fill and stroke
as shown in the Toolbox. To change the fill, make sure
the object is selected with the Pointer tool, and click
on the color well in the Toolbox, or in the Fill panel.
Select a new color and the object will change to the
new color.
As an alternative, you can select
the Paint Bucket tool and click on the object. The object
will be filled with the current fill.
That is all there is adding a solid
fill in Fireworks MX®. You cannot add texture or a pattern
from the Toolbox.
Editing
a stroke
Stroke can be very handy when planning special effects
in Fireworks MX®. Not only can you add an outline to contain
the potentially complicated patterns you will use, but
you have another texture option. In addition to the
preset selection of strokes, you can adjust the width
and add texture to any stroke style.
- Make sure your object is selected.
- In the STROKE COLOR BOX select the STROKE
OPTIONS button. As shown to the right.
- Then select ADVANCED from the new
menu.
- Select the desired stroke style and assign a stroke
color. Change the width of the stroke, if desired,
by selecting a new tip size. Choose a texture from
the drop-down list. Increase the Amount of Texture
to apply the effect.
Fireworks MX® Gradients
Gradient
fills are are set up in two stages, which provides a
great deal of flexibility.
- Select the object you wish
to fill with the pointer tool.
- In the PROPERTIES MANAGER at the
bottom of the Fireworks MX® window, select the FILL
TYPE drop down window.
- Select LINEAR from the drop down.
- The object you select immediately changes to the
2 colors selected in your stroke and fill windows
in the TOOLBOX. These may not be
the color you want so you may need to edit the colors.
To
Edit Gradient Colors
- Select the object you wish
to fill with the pointer tool.
- In the PROPERTIES MANAGER at the
bottom of the Fireworks MX® window, select the FILL
TYPE drop down window.
- Select FILL OTPIONS from the menu.
Then
select EDIT from the resulting menu.
Click
on any of the points to pull up a color palette
so you can change the color.
- Click and drag the any of the points to distribute
the gradient differently.
- To add another color, click your mouse where you
would like a new marker to appear. The marker is assigned
the color in the gradient at that spot. Click on the
new marker to choose a different color.
When you create a great custom gradient
fill, you may want to be able to use it again. Select
New Style from the Style panel. Give the style a name
then choose OK. from
the pop-up window.
The new name will now appear in the Style panel selection
list.
If you would like to use your new
gradient in another document, select the vector object
that you would like to apply the attributes. Open the
Styles panel. the new style will appear in the Styles
panel. Select the new style and all of the saved attributes
will instantly be applied to your new object.
If you are designing a site that uses a variety of graduated
fills repetitively, try setting up a separate document
for your fills. Follow the instructions above to place
each new fill into the fills document. Whenever you
are working on the graphics for your site, your fills
will all be ready to use.
Patterns
With your object selected.
Go to the PROPERTIES MANAGER at the
bottom of the Fireworks MX® window you will find the Fill
window. Specify the pattern you wish to use.
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